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Subject: Re: Imagine and freelancing
Date: Thu, 19 May 1994 11:46:03 -0700 (PDT)
From: videoman@netcom.com

> If you hang out for a while on comp.graphics.animation you'll see that the
> people who work for the major studios in Hollywood have respect for Real
> and LW.  They've either never heard of Imagine, or they scoff at it.

LW has a nice toaster dongle, and REAl has just now got real, the first 
few versions of real were a joke, Almost anyone who USE's the amiga knows 
what Imagine is, video people can be a tad narrow minded at time, I know 
I'm one too, but I'm also an Amiga user.

> 
> "Needs serious work in the renderer"  "The most hostile interface"  
> "A lost cause"

Hostile interface eh? sounds like they have not taken any time with it. 
sure LW is great in it's simplisty for some things but it's all what 
you get used to, lets face it the high end stuff is done with hard 
codeing of custum software ... how's that for a hostle interface?
 

> Are any major network or syndicated shows being produced using Imagine? 
> Any commercials or movie effects?  I read AV Video, a video professional's
> rag, and they make references all the time to LW, ADPro, and all kinds of
> Toaster utilities.  They include artwork produced on Amigas and have a

These mag's are all biased on what they cover, the Toaster has a name, 
they cover it.. Amiga does not have a name... it's not seen, same thing 
with other 3D packages .. I'm sure LOTS of things are used that never get 
covered in mag's I think your being to narrow minded here... why do you 
need one "DO ALL" tool.... Most of my work is done useing ALL the tools 
at my fingertips... There are things, that each is better at, and I use 
them for that. 

> No version numbers?  I called up Impulse before 2.9 was released because I

Version numbers? thats more a "programer" thing than a Video thing...Heck 
for me it's give me the newest... not give me V3.4.5c lev 4.6r Bleh.

> one of the things you have to worry about is time.  Arexx allows you to
> 
> How about something simple, like getting 30fps playback.  I need to
> produce test animations for my clients.  Usually, at some point they're
> going to want a version that they can include in their off-line edit (know
> what that is?).  This test version must be exactly the right speed, and

(yes I think a lot of us do know what an off line edit is, no need to be 
snooty)


> In the stage editor, when you play a test animation, your choice of speeds
> ranges from 'slow' to 'fast', and most of the slow speeds are totally
> useless, as is the default speed, which is way to fast.  The useful range
> of speeds are all in a small range on the right side of the slider, but
> you don't know what the actual speed is, and 30fps in not one of them as
> far as I can tell by timing it.  Professional software would not waste my
> time with my watch to my ear, counting frames trying to figure out what
> frame rate I'm running at. 

Ah, it seems to me that for the stage editor what your doing is getting 
the "movement" sure maybe if you want to dump the stage editor screen to 
video it might be nice, but if your going to render 5 sec your going to 
need 5 x 30 frames. If you do a low res render, and play it with an amim 
viewer, you have a timed anim to go into your ruf-edit? whats all this 
watch to your ear stuff? how on earth would you expect that to do any good?
 

> > > My appeals to this group is my last ditch effort to see if there's
> something I'm missing.  I've asked, and no one answered, what are Forge
> and Essence?  These seem popular, but I've never heard of them.  I just
> found out about ISL, would really have helped me out a year ago.  I didn't

Essence are/is added texture etc for Imagine, forge is a real time 
veiwer.. all this is easly gleened from the postings (how I did it)

> contact with my peers, and I'm finding out that my peers in the
> professional world think Imagine stinks and that my fellow Imagine users
> are art students and part timers.  I just feel like I'm at the wrong
> party.  No offense is meant. 
> 
By all means do everything your peers say, buy anything they like and be 
just like them at all costs ;)
> 
> Do Babylon 5.  Do SeaQuest.  Do something for someone who wants two test
> anims a week and will constantly ask for changes.  Come up with a
> perfectly timed test anim that you are confident can be cut into an
> offline and used as a basis for music, voice over, and editing.  Try to pick
> the right texture without spending all day, or waiting weeks
> for someone to upload a sampler.

I showed you how to solve the "time" thing, as for the textures get 
forge, it lets you preview Essance textures for that matter how many 
textures are there in LW.. and how many in IM, humm maybe it the number 
of choices you don't like ?
> > 
> I think the mistake here was mine.  I'll give Imagine one more chance,
> then I'll leave you all alone and go where I belong.

By all means, go where you belong, just cop'ing an attitude does not make 
you someone special. and useing one #D program and not annotjher does not 
make you better eather, though it seems you like to think it does.> 

> ANYONE OUT THERE USING IMAGINE FOR SERIOUS PROFESSIONAL WORK, SPEAK NOW OR
> FOREVER HOLD YOUR PEACE.

By the way, your right about a lot of hi-end place's only use'ing 
lightwave, and how they use it.. (gee I read the same article you did)
You make bold threats asking people to defend Imagine, then trash them 
for doing what you asked... I'm pointing out things not to market Imagine 
but to answer YOUR post.

If you don't want to bother learning Imagine, and adding another tool. 
then don't we won't force you.  Seems to me this list is to help people 
share Idea's on Imagine, not justify your software choice.  

-- 
-== When Dreams Become Reality ==- Illumine & Illuminati  videoman@netcom.com


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